Now run Visual Studio and click File - > New Project - > ( Your Language C# / VB / C++ ) -> Class Library - > Name the Project MyPlugin
Now Add Reference to the Syn.Engine Library ( which is located in the Installation Directory of Syn Virtual Assistant )

This tutorial is going to demonstrate how we can create a function called "Open Door" for a plugin that will interface with Syn Virtual Assistant.
Now Type in the Following:
CSharp Code
using Syn.Engine;
using Syn.Engine.Data;
namespace MyPlugin
{
public class MyPlugin : SynPlugin
{
public override void Initialize()
{
this.Engine.AddAutoParser(new OpenDoorCommand());
this.Engine.AddGear(new MyPluginGear());
}
public class OpenDoorCommand : SynData
{
public OpenDoorCommand()
{
this.Data.AddPattern("\b(open door)\b");
}
}
public class MyPluginGear : SynGear
{
public void OpenDoor(OpenDoorCommand command, IntegerData doorNumber)
{
command.Data.Caller.Respond("Door Number " + doorNumber.ToString() + " opened");
}
}
}
}
Visual Basic Code
Imports Syn.Engine Imports Syn.Engine.Data Public Class MyPlugin Inherits SynPlugin Public Overrides Sub Initialize() Me.Engine.AddAutoParser(New OpenDoorCommand) Me.Engine.AddGear(New MyPluginGear) End Sub Public Class OpenDoorCommand : Inherits SynData Sub New() Me.Data.AddPattern("b(open door)b") End Sub End Class Public Class MyPluginGear : Inherits SynGear Public Sub OpenDoor(command As OpenDoorCommand, doorNumber As IntegerData) command.Data.Caller.Respond("Door Number " & doorNumber.ToString() & " opened") End Sub End Class End ClassNow Click Build -> Build Automation. Then go to the Debug/Release Folder and copy the file Automation.dll

And paste it in Syn Virtual Assistant's Plugin Folder

Now type open door 7 in Syn Virtual Assistant's input box and it will respond Door number 7 has been opened