I've been playing with Syn.Bot in C# for a while now and everything seems pretty straight-forward. I noticed I could have an eventhandler for userSettings, and this seemed like a fun thing to use.
user.Settings.SettingsChanged += Settings_SettingsChanged;
private void Settings_SettingsChanged(object sender, Syn.Bot.Events.SettingsChangedEventArgs e)
The tooltip reads:
Occurs when a Variable is added, removed or updated.
But the Event doesn't trigger on updated. Only on added (I haven't tested removed). I had expected this to work much like the user.EmotionChanged eventHandler, which does trigger on updated. Has this not been implemented yet?